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Tech Art Lead CG Empleos

Descripción del Trabajo

What makes us Epic?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.  

Art at Epic

What we do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

Like what you hear? Come be a part of something Epic.

What you’ll do 

Epic Games is seeking a Tech Art Lead to join our Fortnite team. In this role, you’ll bridge the gap between art and technology, developing high-quality materials and optimizing content across multiple platforms. You’ll work closely with artists, engineers, and designers to push visual fidelity while ensuring smooth performance, using your expertise in materials, environments, and Unreal Engine to bring Fortnite’s landscape and biomes to life.

 In this role, you will 

  • Create complex materials for environments and other gameplay items (weapons, vehicles)

  • Diagnose performance and tooling/automation opportunities across various disciplines and deploy Tech Artists to implement them

  • Collaborate with gameplay developers, artists, and other team members to deliver stellar visuals for each map.

  • Work with level designers and artists to optimize content across PC, console, and mobile platforms 

  • Work with a team and own features from concept to ship

Skills & Requirements

  • Scripting experience: Blueprint or other visual programming language

  • Expert level understanding of PBR principles and material editors

  • Experience with RVT and related methods to sample it across the game

  • Experience authoring lighting systems using Day Sequencer, Sky Atmosphere, and volumetric clouds

  • Ability to populate landscapes with foliage dynamically with PCG or equivalent in editor tech.

  • A strong portfolio showcasing executed landscape biomes, foliage, and atmospherics—gameplay assets are a plus

  • Experience managing/supervising a team of technical artists

  • Deep expertise in Unreal Engine 5

  • Ability to work closely with lighting and art directors to drive visuals throughout the game

  • Experience shipping the same project simultaneously on PC, console, and mobile platforms

Acerca de la compañía

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.

Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

Solicitar esta posición
El tipo de Trabajo
Tiempo completo
Tipo de Diseñador
3D Artist
Locación de Trabajo
Remoto
Ubicación
London, UK
Asistencia de reubicación
No
Enviado
June 01, 2025

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