Sega Mega Drive Genesis Six Button Controller Low-poly Modelo 3D

- Formatos disponibles: Blender: blend 20.90 MB
Render: CyclesImage Textures: tga 3.16 MBAlembic: abc 904.01 kbCollada: dae 1.35 MBAutodesk FBX: fbx 1.01 MBWavefront OBJ: obj 750.11 kbAgisoft Photoscan: ply 657.28 kbStereolithography: stl 665.65 kbMaya: mb 20.40 MB
Render: Arnold
- Polígonos:9978
- Vértices:9663
- Animados:No
- Texturas:
- Articulados:No
- Materiales:
- Low-poly:
- Colección:No
- Mapas UVW:
- Plugins Usados:No
- Listo para Imprimir:No
- 3D Scan:No
- Para adultos:No
- PBR:
- AI Capacitación:No
- Geometría:Polygonal
- Desenvolver UVs:Non-overlapping
- Vistas:233
- Fecha: 2025-02-11
- ID de artículo:555995
- Valoración:
3D model of the 6-button Sega Mega Drive/Genesis controller
Model comes in a variant that fits my Mega Drive/Genesis console model.
- No n-gons
- Unwrapped, non-overlapping UVs
- Subdivision ready
- No loose geometry, no floating vertices
- Separate objects
- Real scale
2048p color, roughness and normal textures
Quads and tris; subdivision ready (edge creasing used)
All physically movable objects are separated so it's easier to animate the model if needed.
Maya scene is not subdiv-ready. The subdivided meshes are split to separate layers.Scene should load all images automatically if files are placed inside textures folder in root directory.
Modeled and unwrapped in Blender, textured in 3D Coat Textura.
Si precisa un formato distinto, por favor, abra una consulta de Soporte y solicítelo. Podemos convertir modelos 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nosotros no convertimos escenas 3d y formatos como .step, .iges, .stp, .sldprt.!